

The player starts with a limited number of shops, rides, and facilities available. The entry price can be set, and loans can be taken out. Depending on the platform, it is possible to tour the park or the rides. Rides require regular maintenance: if neglected for too long they will explode. The ride complement varies between platforms: for example, the PlayStation version is missing the mediaeval and dolphin shows. Certain rides, such as roller coasters, require a track to be laid out. Also available as rides are shows (called 'acts') with themes such as clowns and mediaeval. Over thirty attractions, ranging in complexity from the bouncy castle and tree house to more complicated and expensive rides such as the roller coaster and Ferris wheel are available. Facilities such as toilets, and items that enhance the park's scenery (such as trees and fountains) can be purchased. by altering the amount of sugar an ice cream contains) may affect customers' enticements to return. Their attributes can be customised, which may affect customers' behaviour: for example, affecting the flavour of foods (e.g. Shops available include those selling foodstuff (such as ice creams) or soft drinks, and games such as coconut shies and arcades. Money is spent on building rides, shops, and staff, and earned through sale of entry tickets, merchandise, and refreshments.
THEME PARK VIDEO GAME FREE
Starting with a free plot of land in the United Kingdom and few hundred thousand pounds, the player must build a profitable amusement park. Theme Hospital is Bullfrog's thematic successor to the game, and two direct sequels followed: Theme Park World (known as Sim Theme Park in some territories) and Theme Park Inc (also known as SimCoaster). The game received a Japanese localisation (in addition to normal Japanese releases), Shin Theme Park, released in 1997 for the Sega Saturn and Sony PlayStation, and remakes for the Nintendo DS and iOS, released in 20 respectively.

Reviewers praised the gameplay and humour, but criticised console ports for reasons such as lack of save or mouse support. Theme Park received generally positive reviews. Over 15 million copies were sold, and ports for various games consoles were released, most in 1995. Certain features, including multiplayer, were dropped.
THEME PARK VIDEO GAME SERIES
The game is the first instalment in Bullfrog's Theme series and their Designer Series.ĭevelopment took about a year and a half, with the team aiming for as much realism as possible. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. Nintendo DS, Wii, Xbox 360, PlayStation Portable, PlayStation 2, Microsoft WindowsģD Rollercoaster Rush has seven sequels, most notably Haunted 3D Rollercoaster Rush and Jurassic 3D Rollercoaster Rush.Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. Some video games concerned with roller coasters belong to other video game genres, these are listed below. Roller coaster games in other genres Edit Windows, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S Includes two expansion packs: Soaked and Wild.ĭartmoor Softworks, HexArts Entertainment Both of these are developed by Frontier Developments.Ītari, Inc., Aspyr Media, Frontier Developments Includes two expansion packs: Wacky Worlds and Time Twister.
THEME PARK VIDEO GAME MAC
PlayStation, Windows, Mac OS, PlayStation 2 Includes two expansion packs: Added Attractions ( Corkscrew Follies in the United States) and Loopy Landscapes. Hasbro Interactive, MicroProse, Infogrames MS-DOS, Amiga, 3DO, Sega Genesis, Sega CD, Amiga CD32, Mac OS, Atari Jaguar, FM Towns, Sega Saturn, PlayStation, SNES, Nintendo DS, iOS Players must construct roller coasters and sometimes other fairground attractions in order to attract visitors to their fairgrounds or otherwise achieve their goals. Many titles are construction and management simulation games.
